Firehawk Games

RPG Discussions => Novus 2e => Topic started by: imported_Rasyr on February 23, 2020, 07:48:32 PM

Title: Boons & Snags?
Post by: imported_Rasyr on February 23, 2020, 07:48:32 PM
I have been thinking about removing the Boon & Snag system from the core rules for the Beta release.

Replacing them with some simple rules for doing Wounds -- for example, have it based on the amount of Fatigue delivered (such as Minor (10), Major (15), and Dire (20)) -- the number in parenthesis being the number of hits/fatigue/bruising delivered in an attack causing such wounds (yes, since AR reduces hits, it would make it harder to deliver such if they have armor). <-- this is just a VERY ROUGH draft of said idea....

Then the Boons & Snags could be introduced again later as an optional rule

Thoughts? COmments?
Title: Boons & Snags?
Post by: AresLunthar on February 28, 2020, 03:28:52 AM
I think that they overlap enough that you could remove them.
Title: Boons & Snags?
Post by: imported_Rasyr on February 28, 2020, 01:51:25 PM
Plus, we will still have Fate Points, and I can expand them a little bit to aid in this as well.
Title: Boons & Snags?
Post by: AresLunthar on March 16, 2020, 11:24:30 AM
I don't think you really need to expand on fate points yet. Why not roll fate points and boon points into the same thing? Just a thought.
Title: Boons & Snags?
Post by: imported_Rasyr on March 22, 2020, 03:02:13 PM
essentially that is what I am planning on doing, rolling Boons/snags into Fate points (hence my comment about expanding them). You know things like 1 Fate Point to add xx damage or xx damage type of thing (may trim out a few other fate point uses in the meantime.
Title: Boons & Snags?
Post by: AresLunthar on March 28, 2020, 12:09:49 PM
Cool- especially for the Beta, less might be more.