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Novus 2nd Edition

Novus 1st Edition


Introduction
Welcome to the 2nd issue of Libram Secondus.

This is an open-ended series of PDF products designed to bring you, our valued customer, new rules, guidelines and other game related material in a manner that allows you to pick and choose those elements that you want to add to your game.

Each issue will focus on a single topic or a series of smaller articles focused around one or more related topics, to better serve your gaming needs. Libram Secondus will not be restricted to a standard page count, so you can expect that some issues will contain more pages than others.

In this, our second issue, we are bringing you Vocational Packages. These are skill packages that can assist in fleshing out and defining your character.

And then we bring you guidelines on Herbalism and on adding magical herbs to your game.

As with the core rules, the contents of this PDF are being released under a Creative Commons license. While we do understand that some material you create may include what is termed Product Identity, it is strongly recommended and encouraged that you also include a generic name and description, so that others may also better enjoy what you make of this.

Enjoy!

Table of Contents
  Vocational Packages.................................................................2
  Notes about Vocational Packages..........................................2
  Benefits & Drawbacks..............................................................3
    Alchemist, Apothecary, Balladeer, Beggar..........................3
    Blacksmith, Bowyer, Brewer, Caraveener...........................3
    Cartographer, Craftsman, Cutpurse....................................4
    Delver, Farmer, Fisherman, Fletcher...................................4
    Grifter, Guard, Herald, Herbalist..........................................4
    Herdsman, Huntsman, Hunter, Innkeeper.........................5
    Jeweler, Locksmith, Longshoreman.....................................5
    Mason, Merchant, Miner.......................................................5
    Ostler, Outrider, Pathfinder, Perfumer...............................6
    Phantom, Physician, Rambler, Recruit, Roamer................6
    Rover, Sailor, Scribe, Scullion ..............................................7
    Sentinel, Sentry, Ship’s Pilot, Shipwright............................7
    Spotter, Squire, Stalker, Stalwart........................................8
    Tanner, Teamster, Thespian, Timberwright......................8
    Tinker, Tracker, Trainer, Trapper, Trapspringer...............9
    Traveler, Treegard, Treewraith, Trekker............................9
    Verdant, Warden, Watcher................................................10
    Weaponsmith, Woodcrafter, Woodwise.........................10
Herbalism................................................................................11
  Herbal Classifications..........................................................12
  Searching For Herbs............................................................12
    Search TNs..........................................................................12
    Herb Search Modifiers Table Key....................................13
  Preparing Herbs...................................................................14
  Sample Herbs.......................................................................14
  Randomized Herb Locations..............................................17
    Using The Random Herb Location Table .......................17
    Random Herb Location Table Key...................................18