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Author Topic: Piety, Second Sight, & Sixth Sense  (Read 154 times)

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Offline Trentin Bergeron

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Piety, Second Sight, & Sixth Sense
« on: November 22, 2023, 05:14:52 PM »
These have A LOT of overlap and seem redundant to me.

Suggestion:.

Modify these for a specific focus;

Piety (Divine) = With a Perception roll, sense divine, infernal, or neutral planar illusions, sources, and invisible entities. Determines "aspect" (Divine, Neutral, or Infernal). Detect magical traps created by planar magic. Sense the presence of undead or opposing supernatural entities including mana using entities of opposing forces.

Second Sight (Nature) = With a Perception Roll, sense nature-based supernatural illusions, sources, and invisible entities. Detect magical traps created by nature-based or fey entities. Sense the presence of nature spirits, fey, and supernatural nature-aspected creatures and mana using entities.

Sixth Sense (Spiritual) =  With a Perception Roll, sense spiritual-based illusions, sources, and entities. Detect magical traps made by spiritual beings or entities. Sense the presence of spirits, ghosts, shapechangers, and spirit-based mana using entities.

This would differentiate them (IMHO).
Trentin C Bergeron
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Offline Rasyr

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Re: Piety, Second Sight, & Sixth Sense
« Reply #1 on: November 22, 2023, 07:36:17 PM »
Not bad. I might swap Second Sight and Sixth Sense though (as I view Second Sight as bing more spirit based).

Offline Rasyr

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Re: Piety, Second Sight, & Sixth Sense
« Reply #2 on: November 23, 2023, 09:30:15 AM »
Here is the revamped Piety

Piety
This Special Skill represents a character’s ability to perceive the emanations of magical and supernatural sources from other planes. A character using their Piety may make Perception Rolls to notice phenomena related to the other planes. This could include the presence of beings from other planes, spells cast using magic tied to other planes (Invocations and Diabolism especially). It would require 1 Success Level to be spent on the results to determine if the source is Divine, Neutral or Infernal in nature. A second Success Level can be spent to determine more detail, such as Demonic or Devilish or from the Ocher Realms (the planes of the Undead).

Drive Point: The character’s patron grants them True Sight, the ability to see the truth. This allows them to see the true form of anybody who has been shapeshifted and to see through illusions, and to see invisible for a single scene.
« Last Edit: November 23, 2023, 09:45:46 AM by Rasyr »

Offline Rasyr

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Re: Piety, Second Sight, & Sixth Sense
« Reply #3 on: November 23, 2023, 09:37:40 AM »
And here is the revamped Second Sight

Second Sight
This Special Skill represents a character’s ability to perceive the emanations of magical and supernatural sources of a Spiritual nature. Nature Spirits are normally invisible while on the mortal planes, but not to those with the Second Sight. They are able to see them plainly. This also allows them to use a Perception roll to determine the presence of other spirits, including undead spirits. While they can also sense magical emanations like those with Sixth Sense, such rolls would be one step more difficult those with the Second Sight.

Drive Point: The character gains the ability to fully see all types of Spirits, including Undead Spirits, and magical auras, even around those rendered invisible, for the duration of a single scene.



Sixth Sense will remain as it is for now, although I am planning on updating the Drive Point for it to be mroe like the other two..
« Last Edit: November 23, 2023, 09:47:43 AM by Rasyr »

Offline Trentin Bergeron

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Re: Piety, Second Sight, & Sixth Sense
« Reply #4 on: November 24, 2023, 08:21:07 PM »
Awesome!
Trentin C Bergeron
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