This issue was a major undertaking and took much, much longer to write than I had originally thought it would. However, it was well worth it, and it allows for Players and GMs to have a deeper understanding of how Novus works.
The issue starts off with rules for creating new Character Classes. It then presents you with examples comprised of all of the core Character Classes at the time of its writing (at the time of my writing this page, I have added one additional Character Class to the core Novus rules, but, if you compare it to the other classes, you will be able to see how it is built).
Then we move on to provide you with new options for Novus. These options include guidelines for playing without Character Classes and for Multi-Classing.
After that, we then splurge on into new Talents for Novus. This PDF adds 56 new Talents, bringing the total number of Talents for Novus up to 94 (including the 38 from the core rules).
One of these new Talents, is the Semi Adept. This Talent will allow for the creation of new Classes that combine minor spell casting ability with other abilities. Some examples, which will appear in later issues of Libram Novus, include the Paladin, Ranger, Monk, Bard, and a whole slew of other potential Semi Adept Classes.
Table of Contents
Class Creation Rules
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2
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Current Classes
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3
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Archer
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3
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Fighter, Mage (Classic), Mage (Dual)
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4
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Martial Artist, Minstrel
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5
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Rogue, Thief
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6
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Options: Playing without Classes
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7
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Option: Multi-Classing
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7
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New Talents
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8
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Accelerated Mending, Acute Hearing, Acute Smell, Acrobat
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9
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Adherence, Amazing Leaping, Animal Tongue
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9
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Attack Enhancement, Blazing Speed, Blind Fighting
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10
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Combat Reflexes, Command
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10
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Danger Sense, Dense Musculature
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11
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Dual Weapon Kata, Dwarfism, Far Ranging
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11
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Flight, Focused Dodge, Geo-Awareness, Gigantism
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12
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Hammer Throw, Hammerhand, Herbalist, Immovable Will
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12
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Impedance Reduction, Influence Animals, Infravision
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13
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Innate Melee Attack (Physical), Innate Melee Attack (Energy)
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14
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Innate Ranged Attack, Instinctive Defense
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15
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Lightning Reflexes, Many Shot, Mental Link
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15
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Mnemonic Ear, Mobile Defense, Mounted Archery
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16
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Natural Archer, Natural Camouflage, Natural Linguist
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16
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Neutral Odor, Paired Weapon Kata, Point Blank Shot
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16
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Poison Sack, Precise Shot, Regeneration, Semi Adept
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17
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Shapeshifter, Spring Attack, Sturdy Build, Taunt, Tough Skin
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18
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Visions, Zen Archery I, Zen Archery II
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19
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Master Talent Table
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20
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