Firehawk Games
Firehawk Games RPG Products => Anwyn, The Sundered Isle => Topic started by: Rasyr on February 23, 2022, 06:05:35 PM
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Title: Anwyn (The Sundered Isle)
- Introduction -- a single page intro, what is this type of thing
- Geography -- divided into 7 major sections, one for each region of Anwyn. Gives a quick overview, followed by topography giving a list of major terrain and other features (like a list of all rivers and their lengths, etc...)
- Calendar& Weather -- general overview of the monts and days of the week and how many hours and so forth, also a weather generation system (changed a little from what I have released in this forum before)
- History -- pocket history followed by a timeline of events from year 1 (when the peeps frist got there)
- Inhabitants -- a quick overview of the races, including the Grey Elves, a new race for Anwyn
- Political Regions -- a quick overview of the nations of Anwyn
- Religion -- a quick overview of the deities
- Organizations -- -- an overview of the various organizations, including the various clerical orders and the spells that they have available to them
- Magic - any special magical rules, such as the wild magic tables for Tuist Rhion, and any spells for the religious orders that are not in the core rules.
- Bestiary -- Any creatures that are common to Anwyn that are not in the core rules
- Adventures
- Starting Locations -- Mirrhyc (and maybe Hyb Ciuin, but that might go to another product)
- Adventure Seeds -- some basic outlines of possible adventures that could be had
- Tables & Charts -- Includes such things as my language primers, any encounter charts, etc...
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If I may recommend, I have always liked the idea of a section for players & GMs and a section for GMs. As an expansion on that - I think an Anwyn players guide derived from a portion of this available for pay what you want would be a cool idea too.
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If I may recommend, I have always liked the idea of a section for players & GMs and a section for GMs. As an expansion on that - I think an Anwyn players guide derived from a portion of this available for pay what you want would be a cool idea too.
Interesting idea...
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Theway I currently have things, I would have the Inhabitants chapter basically just giving an overview of of the races, followed by a political regions chapter detailing the nations.
What if I kind of combined them so that I have a Chapter called Inhabitants and it went something like this
Inhabitants
- Extra Language -- i.e. explain that all races on Anwyn get one extra written and spokent lange called Englits, which comprises the trade tongue for Anwyn (side note -- part of the magic ANwyn is that everybody knows it, even those who arrive from another world
- Cymbri (Tir Tuath)
- D'Anui (Celtic-like Humans
- Cultural Review
- Special Notes
- Utara (Tir Tuath)
- Zhuan (asiatic-like Humans
- Cultural Review
- Special Notes
- Aelftyr (Tir Tuath)
- Verdyri (Wood Elves)
- Cultural Review
- Special Notes
- Ethori City-States (Tir Tuath)
- Ethori (Gnomes)
- Cultural Review
- Special Notes
- Duin Weald/Canga Vytr (Tir Caledi)
- Aeshi (Dwelfs)
- Cultural Review
- Special Notes
- Chorak (Tir Tuath)
- Dvargr (Dwarves)
- Cultural Review
- Special Notes
- Xondaz (Tir Caledi)
- Odavi (Orcs)
- Cultural Review
- Special Notes
- Swyafyn (Enchanted Haven) (Tir Hoige)
- Sylvari (High Elves)
- Cultural Review
- Special Notes
- Yddafyn (Grey Haven) (Tir Hoige)
- Yddari(GreyElves)
- Cultural Review
- Special Notes
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Wasn't fully happy with the last bit I posted above, so I was looking at various setting books to see if there was something I can draw organizational inspiration from
And I am liking the TOC from the old Emer boxed set.
Not perfect for what I want, but I like how this was organized.....
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I have that Emer book! LOL
I think you should organize it as you have suggested and then have a separate "players guide/handbook". One thing that I think lacks in a lot of game worlds (SW in particular) is a generic "this is what a player character would know" guide. Something short, that would allow a new player to step into character quickly
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Ok, so my proposed Table of Contents is now looking like this (for the moment - it can always change as I write content....)
Introduction
A Brief History
Pocket History
Timeline
Calendar & Weather
Anwyn Calendar
Anwyn Weather
Weather Generation Oviewview
Generating Weather
Inhabitants of Anwyn
Peoples of Anwyn
Humans
Elves
Other Races
Flora (a list of some unusual plants and trees)
Fauna (a list of some unusual creatures, including some from the core rules with setting-based names)
Tir Tuath
Geographic Features
Cymbri
Utara
Aelftyr
Chorak
Zva'Gutari (Ethori City-States)
Vi-Ruma (Aeshi homeland in Duin Weald)
Tir Caledi
Geographic Features
Xondaz
Tai-Ruma (Aeshi Homeland in Wraithwood - Canga Vytr)
Mirr Valley
Tir Hoige
Geographic Features
Ymwydd (High Elven Homeland) pronounced "eem WU eeth"
Challydd (Grey Elven Home) pronounced "ka YEETH"
Esker Archia
Geographic Freatures
Tir Pherygl
Geographic Freatures
Ilthach
Geographic Freatures
Tuist Rhion
Geographic Freatures
Hyb Ciuin
Organizations
Caledi Guard
Treewraiths
Voyager's Guild
Mage's Guild (gotta come up with a better name)
Adventure Seeds
Creatures