Firehawk Games
Firehawk Games RPG Products => Gamer's Gallery => Topic started by: samwise7 on November 18, 2012, 02:36:12 AM
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I'm sure this will grow the more I use the system and fiddle around with it. (http:///smile.gif)Opposed Skill Rolls: Instead of using TNs there will be a roll off to see who can get a higher skill total. The highest wins.
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This pretty much already exists. Read firing into melee on pg. 44. You get a -2 on the roll. Then if you miss everyone makes a Saving Throw vs. Speed. The save TN is the original attack roll. Also, with the double implosion the chances of getting two snag points to strike a friends (new attack roll) is pretty high (to add injury to insult). The RAW are designed well to handle this situation OOTB (out of the box). (http:///smile.gif)
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In the PBP game I've been trying to run it pretty much by the book. I think if I run a face to face game of this I'll put in a few more tweaks. I'm a tinkerer though. (http:///smile.gif)