Firehawk Games
Firehawk Games RPG Products => Novus RPG => Topic started by: imported_Rasyr on December 29, 2013, 04:11:38 PM
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Okay, it was recently brought to my attention that some of the Combat Boons may be a little more powerful than originally intended.
Specifically the 1 Point Boons, Daze Foe and Knock Prone.
I am considering 2 bits of potential errata for them.
1) Increase their cost to 2 Boon Points each.
2) Give the foe a Save for each one (Con for Daze Foe, Spd for Knock Prone). The TN would be 12 + #of ranks in skill used to make the attack.
Feedback? Suggestions?
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I would ditch the save. Earning the boon should count as as the failed save. It will suck when you spend the BP and then nothing happens.
In our experiences that 1 BP knock prone was the go to boon. I found increasing the cost to 2 balanced it out.
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When I wrote that Boon, I was not expecting it to be very popular, I figured at most that you knock em down, and they lose their attack for the round, getting back up...
(trent -- also check the FAQ/Errata - I updated it with some clarifications about Sneaking)
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Both options works well but I agree with trechriron: I would be too bad to spend boons to no effect. So I vote for a 2 boons cost.