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Novus 2nd Edition

Novus 1st Edition

Libram Novus #1

This is the first in a series of small PDFs designed to support Novus in various ways.

In this first issue,  we supply you with the spell creation rules that were used to create all of the spells in the core Novus rulebook.

It also contains rules for learning those Spell Bases (as they are called) and using them to create and cast spells on the fly (Improv Casting). Additionally,  there are rules for unlocking existing spells,  and using the Spell Bases to modify them on the fly.

Table of Contents

Advanced Magic
2
   Spell Base Overview
2
   Learning Spell Bases
2
   Creating Spells
3
   Building a Spell
3
      Codifying a Spell
3
      Modifying Existing Spells
3
Spell Base Descriptions
3
   Aid
4
   Animation
5
   Attack
5
   Change Environment
6
   Communication
6
   Conceal
7
   Conjure
7
   Defend
8
   Divination
8
   Flash
9
   Heal
10
   Influence
10
   Illusion
11
   Movement
12
   Resize
12
   Reveal
13
   Summon
13
   Telekinesis
14
   Telepathy
14
   Teleportation
15
   Transform
16
   Ward
17
   Universal
18
Note: Libram Novus #1 has been updated as of Sunday, December 4th, 2011 to add the new Spell Bases Communication and Teleportation.