The minstrel is a performer. He often earns his living by entertaining people as he travels. The minstrel is often able to go places and learn things that others might not be able to.
Favored Skills: Acrobatics, 2 Combat Skills, Influence, Perception, Performing Arts (all), Trickery, and 2 additional skills of the player’s choice.
Prime Stats: Wisdom and Charisma
Special Abilities:
- The character is trained in the wearing and use of padded cloth, furs, and soft leather armors. [Armor, Light]
- Gain a +1 modifier to all Favored Combat Skills. [Combat Training I]
- Gain an additional +1 modifier to any one Favored Combat Skill. [Combat Training I]
- Gain a +1 bonus to DEF. [Combat Training I]
- Gain an additional 5 Hit Points. [Combat Training I]
- May purchase 1 Combat Move for every 3 ranks in a given Combat Skill. [Combat Training I]
- Gain a +2 modifier to all Performing Arts skills and to Trickery. [Natural Talent x2]