Resolving skills and other actions is very easy. The player rolls 2d10, adds in any skill bonuses and/or any other modifiers, and then compares the total against the Target Number (TN) for the task being attempted. If the result is equal to or greater than the TN (TN+), then the character has succeeded. If the result is less than the TN, then the character has failed.
With the Exploding and Imploding mechanics, as described on p. 5, it is possible for player to make very low rolls, or exceedingly high rolls. These exceptional dice results can lead to the player earning Snag or Boon Points for his character. We go into more detail on Snags on p. 86 and Boons on p. 86
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