Lvl: | 3 | Hits: | 57 | Move: | 10’ |
DEF: | 17 | AR: | 5 | ||
Attacks: | 9 Short Sword (7); 8 Claws (5)* | ||||
Stats: | Chr: 7(-1)/4; Con: 16(2)/7; Dex: 13(1)/6; | ||||
Int: 10(0)/5; Spd: 14(1)/6; Str: 15(1)/6; | |||||
Will: 10(0)/5; Wis: 10(0)/5 | |||||
Skills: | Perc. (10); Stealth (4); Tracking (5) | ||||
Size: | 5’-6’ tall; 50-70 lbs | ||||
# Enc: | 1-20 | ||||
Abilities:
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Skeleton Warriors are created using evil magic or alchemy. They are often made from powerful warriors who have died in combat and the stats given above are for the weakest of those creations. Most Skeleton Warriors are made from common fighters, but those made from more powerful fighters can often be of a higher level.
Skeleton Warriors share some traits with other undead, such as being repulsed by Holy Symbols and taking damage from Holy Water, and the ability to regenerate most damage at a rate of one hit per minute. Holy damage and damage from fire cannot be regenerated.
Most non-magical weapons will only do half their normal damage (base and scalable), although weapons designed specifically for bashing, such as clubs and maces, will do full damage. If a Skeleton Warrior is reduced to zero or less hits, he will regenerate at a much slower rate, healing only 1 hit of damage every 10 minutes until he once again has a hit point total of 1 or higher.