Main Menu

Anwyn

Novus 2nd Edition

Novus 1st Edition

Lvl: 7 Hits: 78 Move: 15’
DEF: 22 AR: 5  
Attacks: 22 Bite (10); 19 Claws (8)
Stats: Chr: 10(0)/5; Con: 20(3)/8; Dex: 18(2)/7;
  Int: 8(-1)4; Spd: 22(4)/9; Str: 20(3)/8;
  Will: 15(1)/6; Wis: 11(0)/5
Skills: Perc. (13); Stealth (6); Tracking (13)
Size: 6’-7’ tall; or 4’-6’ long; 150-250 lbs
# Enc: 2-20

Abilities:

  • Regenerates (1 hit per minute)
  • Toughness (+10 hits, already figured in)
  • Lycanthropic Bite: A character that is bitten must make a Con Save (TN 22) or be afflicted.

 

Werewolves are mortals who have been afflicted with lycanthropy, a magical disease which forces them to transform into a were-form on nights of the full moon. Lycanthropes, as they are sometimes called, have 3 forms; a mortal form, a were-form that is half man and half wolf, and a wolf-form.

To become a werewolf, one must be bitten by another werewolf under a full moon. He must then fail a Save vs. Con (TN 22) or he contracts lycanthropy. If it is not removed before his first transformation, then he is cursed with it forever.

On nights of the full moon, a lycanthrope cannot control his change, always changing to his were-form. At other times, he can try to, by making a Save vs. Will (TN 22). If the lycanthrope, in his mortal form, takes more damage than his Con stat in a single blow, he may also involuntarily change and a Save would be required to stop it. A werewolf gains a +1 to these Saves for every 5 years they have had lycanthropy.

Werewolves may only be hurt by magic, including magical weapons, and silvered weapons, all other damage regenerates.