Lvl: | 2 | Hits: | 40 | Move: | 5’ |
DEF: | 16 | AR: | — | ||
Attacks: | 8 Bash (6); 8 Claw (4) | ||||
Stats: | Chr: 6(-2)/3; Con: 5(-2)/3; Dex: 7(-1)/4; | ||||
Int: 3(-3)/2; Spd: 10(0)/5; Str: 12(0)/5; | |||||
Will: 10(0)/5; Wis: 10(0)/5 | |||||
Skills: | Perc. (9); Stealth (3); Tracking (4) | ||||
Size: | 5’-6’ tall; 150-200 lbs | ||||
# Enc: | 1-20 | ||||
Abilities:
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Zombies are corpses, raised from the dead by evil magic and given a semblance of life. These creatures sometimes appear have no real intelligence or free will. Once this undead creature has been raised, it must obey the commands of its creator.
In appearance, Zombies look much like they did in life, however, their bodies will be in varying states of decay and decomposition, and their hair will be stringy and the nails on their hands will be long, yellow and claw-like.
Zombies do not use weapons when attacking, they will bludgeon their foes with their fists or tear at them with their claws, which are surprisingly strong considering the condition of the rest of them.
Like many other undead, Zombies regenerate most damage quickly, at a rate of 1 hit per minute. They cannot regenerate Holy damage, fire damage or acid damage. Zombies are the opposite of Skeleton Warriors in that they take full damage from bladed weapons but are immune to damage from bludgeoning or bashing weapons.