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Author Topic: FX v 1.02 - Errata Collection)  (Read 3351 times)

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Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #15 on: April 03, 2025, 07:12:47 AM »
IN Express Additions #4, I made it clear that each Vocational Kit should only give half of the Codex or Folio.

So, I ahve gone back to the core rules and added errata for the Arcane and Hybrid kits now as well - so that the Kits themselves specify this....

i.e. if you take the Wizard Kit only  once,  you only get  15 of the  spells from the Wizardry  Codex
also  If  you only take Bard once, then you only get  6 of the 12 spells that belong to the Bard Folio

In each case, the spells seleted  are  the player's choice. (and there is nothing that says that they must be chosen at the time of casting.

This falls into line with the Expanding Magic  section of Express Additions #4.

Offline Waylander

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Re: FX v 1.02 - Errata Collection)
« Reply #16 on: April 10, 2025, 02:40:40 PM »
Page 77: "I will ... my companion and master, Eoin, wherever our paths will lead us."

"join"?

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #17 on: April 10, 2025, 04:45:18 PM »
Page 77: "I will ... my companion and master, Eoin, wherever our paths will lead us."

"join"?

That was one of the lines I had copied directly from Against the Darkmaster and I somehow lost a word in the middle....

It should read

I will follow my companion and master Eoin wherever our path will lead us.

Offline Waylander

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Re: FX v 1.02 - Errata Collection)
« Reply #18 on: April 13, 2025, 06:07:19 AM »
Page 78: "Typically Passions are changed at the end of a session or when the store reaches a significant turning point"

Should be story.

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #19 on: April 13, 2025, 07:23:32 AM »
Page 78: "Typically Passions are changed at the end of a session or when the store reaches a significant turning point"

Should be story.

Good catch. Thank you

Please note that for  the Errata/FAQ  page, I am not noting every  single correction over there, just  those that might affect the understanding of the rules or of a  specific item.

I am updating the pagemaking files with any and all typo corrections found, so please do not worry about that - thiank you again for every one  listed!!!!
« Last Edit: April 13, 2025, 07:26:21 AM by Rasyr »

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #20 on: April 14, 2025, 09:49:15 AM »
Found something I need  to add to the Errata/FAQ page

The  last paragraph before  the Bullet points for Riposte, on page 132 says

Quote
If the foe’s attack is unsuccessful (does no Critical Damage), the Riposting character then may make his attack, and he gains a special bonus to that attack. This

should say

Quote
If the foe’s attack is Unsuccessful (earns no Success Levels), the Riposting character then may make his attack, and he gains a special bonus to that attack.

I have to start work in  a few, so I will add this later...

Offline Waylander

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Re: FX v 1.02 - Errata Collection)
« Reply #21 on: April 14, 2025, 10:57:32 AM »
The second one definitely makes more sense.

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #22 on: April 14, 2025, 01:07:50 PM »
The second one definitely makes more sense.

The original phrasing was a hold over from before I split  criticial damage into critical options and critical damage (at one point, there was just a single list of options, not 2 separate options....

Offline Waylander

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Re: FX v 1.02 - Errata Collection)
« Reply #23 on: April 19, 2025, 05:31:13 AM »
Are there plans to periodically update the pdf (and print copy) of the core rule book with the latest errata? I'm considering buying the hard copy at some point, but would like the best version of the rules when I do so.

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #24 on: April 19, 2025, 07:12:55 AM »
Are there plans to periodically update the pdf (and print copy) of the core rule book with the latest errata? I'm considering buying the hard copy at some point, but would like the best version of the rules when I do so.

Eventually, yes, but not for at  least  another 6 months (possibly not until January 2026), so that I can make sure I find every little thing that needs tweaking/fixing.

So far everything has been more cosmetic than anything else,  (and updating the print version will actually  mean that I have to stop selling the print version for the 4-6 weeks to get a proof made of the new version....)

Offline Waylander

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Re: FX v 1.02 - Errata Collection)
« Reply #25 on: April 19, 2025, 09:13:43 AM »
Ok thanks for clarifying.

Offline Rasyr

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Re: FX v 1.02 - Errata Collection)
« Reply #26 on: May 04, 2025, 07:50:55 PM »
Some errata for the Spell Mirror Image (page 165) -- over on rpg.net somebody had questions regarding the mirror image spell, so I am attempting to clarify.

It currently reads:

"Caster creates an illusionary duplicate of himself that sounds, smells, and feels identical. It steps out of the caster and moves up to 10' away, and then it perfectly mirrors every sound and action that the character makes. Should the image be struck, it will fade away."



The updated version could read:

" Caster creates one or more illusionary duplicates of himself, depending on the Tier that the spell is cast at. These duplicates sound, smell, and feel real and all are identical to the caster.  In the round the spell is cast, the caster and all duplicated may move to different positions, as long as the ending position is no more than 10 from the caster. This includes the caster moving and a duplicate remaining in one location, so long as no duplicate is more than 10' from the caster after the spell is done being cast. All duplicates will then perfectly mirror every sound and motion and action that the caster makes for the duration. Duplicates should be considered to have 1 Hit and any attacks against them, or that they make, that would normally cause any amount of damage will cause the duplicate to fade. Attacks that are  parried, if they would have caused damage without the Parry, are still considered to have caused enough damage to make the image fade."


Feedback please?

Offline Dimirag

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Re: FX v 1.02 - Errata Collection)
« Reply #27 on: May 05, 2025, 06:22:08 PM »
The revised version is way more useful and better clarified.
I'm not a native English speaker, sorry for any error.