Every game needs creatures and beasts for the adventures to test themselves against. In this product, the second of this series, we produce just that. A plethora of animals and creatures that you, as Game Master (GM), can throw against your player's characters to either hunt or be hunted by.
The information provided in this work is designed specifically, and unofficially, to be used with Against the Darkmaster, but it can also be used with many other fantasy role-playing systems. The material presented in Critters is meant to aid a GM in running their game.
The contents of this product are not endorsed by, nor should they be considered official in any capacity. They are, however, released under the Open00 license.
As a GM, you should always consider how a particular creature fits into you world system. If such a creature is inappropriate, you should feel free not to use it and/or use another in its place.
In this product, we produce the underlying cosmology that we use for our game, Fantasy Express, converted for use with Against the Darkmaster. This is done in preparation for a future product which will make use of some of the Critters given here.
In addition to this cosmology overview, you will find the following Critters:
Celestials
- Balaha
- Eloihym
- Ishym
- Kerub
- Malakym
Demons
- Common Minor Demons
- Demon Locust
- Fiend
- Grylin
- Larvae
- Mane
- Orocabus
Devils
- Alastor
- Garun
- Grimalkin
- Hellion
- Stone Devil
Elementals
- Elemental Wisps
- Major Elemental
- Minor Elemental
Floronic Dangers
- Assassin Vines
- Exploding Mushrooms
- Howlers
- Trapping Pllant
- Twiglings
- Vegoids
Prehistoric Creatures
- Ankylosaur
- Brontosaur
- Compsognathus
- Entelodon
- Pteranodon
- Pterodactyl
- Smilodon
- Stegosaurus
- Terror Bird
- Tricerotops
- Tyranosaur
- Velociraptor
Spirits
- Familiar Spirits
- Nature Spirits