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Anwyn

Novus 2nd Edition

Novus 1st Edition

This skill must be learned separately for each School of Magic that the character has access to. It is the total skill bonus for this skill that is used to cast any spells from that School that he knows, as well as any Universal Spells that he may know. Each spell will have its own Target Number and each spell must be learned separately (a one time cost for each spell). The skill, Magecraft, is what is used to determine how many spells a character may know.

If a character does not have access to a School of Magic, this skill may be learned so that the character may cast Universal Spells. If the character later gains access to a School of Magic, this skill will then automatically be converted to being for that just acquired School of Magic.

If the character does have access to a School of Magic, then he may use this skill for both Universal Spells and spells from his School. A character will never normally have access to more than 2 Schools of Magic, thus should never have more than 2 instances of this skill. When the character does have more than one instance of this skill, Universal spells will always be cast using the Spellcasting skill with the highest bonus.

This skill uses the character’s Magic Stat (see the description of Prime Stats on p. 13) as the associated stat for this skill. For Clerics and Druids, this will be Wisdom, for Mystics it is Willpower, and for Mages, Wizards, and those who are not associated with a specific School of Magic the Magic Stat is Intelligence.

The character’s Spellcasting skill with the highest number of skill ranks is also used in determining how many Spell Points (see p. 19) a character has. The character receives 1 Spell Point for each rank (not total bonus) that he has in the Spellcasting skill with the most skill ranks.