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Novus 2nd Edition

Novus 1st Edition

Libram Novus is a series of small PDFs designed to support Novus in various ways. These PDFs will include such things as additional rules (that aren't required for basic play),  options,  and explaining the vaious sub-systems that were used to create various aspects of the game (such as the Character Class Creation Rules).

  • Libram Novus #1 - Contains rules for spell creation and for modifying spells on the fly.
       
  • Libram Novus #2 - Contains new Classes, new Spells, and information on the Cosmology that Novus uses.
       
  • Libram Novus #3 - Contains Character Class Creation Rules and over 50 new Talents.
       
  • Libram Novus #4 - Contains 4 new Classes built using the Class Creation rules from Libram Novus #3 and 30 new spells for 3 of those new Classes. 

  • Libram Novus #5 - Contains craftsmanship and herbalism rules. Also contains rules for Training Paths.
       
  • Libram Novus #6 - Contains a number of optional rules, including rules for Spell Drain, playing Novus without using Levels, and alternative resolution methods. 

  • Libram Novus #7 - Contains rules for creating new races, including the breakdown of how existing races were created. Includes several new races, and Kindred Talents, which allow for combining races in new and unusual ways. 

  • Libram Novus #8 - Contains several new optional rules, including Expanded Action Points, and a reworking of the Combat Styles to make them more interesting and more valuable. 

  • Libram Novus #9 - Contains 4 new Classes built using the Class Creation rules from Libram Novus #3 and 40 new spells for those 4 new Classes.Also contains a new type of magic, known as Cantrips. 

  • Libram Novus #10 - Contains all new Alchemy rules for Novus. Item creation at its finest! Also includes a listing of magical items from the core rules updated to the new Alchemy rules. 

  • Libram Novus #11 -Contains new rules and options for Combat in Novus, including an alternative version of the Combat Style rules. 


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